# Sockets

* A pair of Sneakers/a Bike/a CD will have 4 different Sockets, identified by color matching jewels and CDs (music discs). User inserts jewels/CDs into Sockets to increase Sneakers/Bike User Attributes.&#x20;
* One Socket is unlocked every time the Sneaker/Bicycle reaches levels 5, 10, 15 and 20 respectively. A higher-quality Socket will increase the Attribute of the inserted jewels/CD.&#x20;
* Users will be able to see the type of Sockets without unlocking it, but NOT the quality of the Sockets as determined by the quality of the Sneakers/Bike.


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